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Using appicon in xcode
Using appicon in xcode











using appicon in xcode
  1. Using appicon in xcode how to#
  2. Using appicon in xcode software#

Rename this new icon set to AppIconDev and drag in your customized app icons for your dev build. With the your app’s media asset catalog selected from the project navigator on the left go the system menu and select Editor->New App Icon. You’ll already see an asset called AppIcon in your catalog. If your project started in Xcode 5, using media assets for your app icon will be the default. You’ll see one asset in there called AppIcon. This will copy your existing app icons into a media asset folder in your project. Apple makes this switch easy: go to your main target’s general info and hit the use media assets button next to your existing app icon.

using appicon in xcode

If you’re migrating from an Xcode 4 project and you haven’t migrated your app icons to media assets yet, you need to do so. I created unique icons for my dev and beta builds.įeel free to reuse the PSD I made for dev and beta badges. Fortunately with the introduction of media assets in Xcode 5 there’s a way now.īefore you start, spend some time in Photoshop to generate an app icon for each build you want to customize. Pre-Xcode 5 using a single target prevented me from customizing the app’s icon per build (without annoying build scripts). I wasn’t the biggest fan with his suggestion where one could use the notification badge as an additional visual indicator. I, and my testers, have had a difficult time differentiating between the builds on name alone.

Using appicon in xcode how to#

In his article Simon goes over how to make sure each build generates an app with a unique display name (“Slopes β” for a beta build, for example), all of which can be installed on-device simultaneously.īut I’ve found that the name isn’t enough. Simon Wolf posted a great article earlier this year on setting up an XCode project to support multiple builds, while having to maintain only a single target.

Using appicon in xcode software#

Dev/staging/production is a familiar concept to most software developers, and really it’s surprising it isn’t a default setup in Xcode. During development of Slopes I decided to refine my Xcode project setup to gracefully allow for multiple versions of my app to exist on-device at the same time.













Using appicon in xcode